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Education and Training


University of Canberra, Australian Capital Territory
PhD, 2020 – present
Thesis Title: Radical Game Development: How to apply an understanding of values driven technology development to game programming.

RMIT University, Melbourne;
Bachelor of Arts (Games Graphics Design); 2008 – 2011 (Graduated with Distinction), 
GPA 3.7/4 (6.5/7)

Relevant Coursework
Introduction to Programming ~ Programming 1 & 2 (Java – SE) ~ Programming Techniques (C) ~ Mobile Application Development (Java – J2ME, SQL, SOAP) ~ Web3D and Graphics Technology (X3D) ~ Web Development Technologies (C#, .Net Framework, SQL, AJAX, JQuery, JavaScript) ~ iPhone Software Engineering (Objective-C)

Imaging and Animation (Maya) ~ Advanced Imaging and Animation (Maya) ~ 3D Character creation, animation and visual effects (Maya) ~ Digital Painting, Lighting and Printing (Adobe Suite) ~ Advanced Imaging 2D and 3D (Maya) ~ Imaging 1 & 2 (Adobe Suite, inc. After Effects) ~ Games Studio 1 (Never Winter Nights 2 Engine) ~ Games Studio 2 (UT2004 Engine) ~ Design for Interactive Media (Flash) ~ Design for Interactive Media 2 (Flash) 

Certificates and Training

Other Degree Level Studies

Australian National University, Canberra 
Bachelor of Arts, 2003, 2006-2007
Majoring in: Forensic Archaeology, Cultural Studies and Comparative Religions

Wollongong University, Wollongong
Bachelor of Creative Arts (Writing), 2005