Current
Tantalus North, Brisbane
Studio Technical Director , July 2022 – Present
University of Canberra, Australian Capital Territory
PhD Student, February 2020 – present
Teaching Fellow , July 2021 – July 2022
Sessional Tutor and Lecturer, August 2019 – July 2021
Previous
Freelancer, Australian Capital Territory
August 2019- July 2022
Projects & Companies:
- Enduring Solutions, Australian Capital Territory
Research Associate, Contract , November 2019 – June 2020- Project background and context research
- Qualitative interview analysis
- Report and recommendation writing
- Chaos Theory Games, Australian Capital Territory
Senior Unity Engineer, Contract , August 2019- November 2019- Project Lead Engineer
- Project pitch review, technical
- Project review for metrics improvement, technical and design
Health Care Consumers Association, Australian Capital Territory
Research and Policy Officer, July 2020 – July 2021
- Respond to government policy proposals, consumer communications and infrastructure proposals.
- Advocate for the consumer in workshops and working groups.
- Research and write submissions to the ACT Government.
- Respond to consumer queries around health system related concerns.
- Provide feedback to the Government and key stakeholders.
Hipster Whale, Melbourne & Australian Capital Territory
Technical Project Lead, October 2017 – June 2019
- Project and Technical Lead
- Project Lead Engineer
- Management, support and development of core cross project technologies (Jenkins Build Pipelines, Shared libraries and plugins, Tableau Server & Analytics Infrastructure)
- Management, support and development of cross project live service technical infrastructure (AWS)
- Other cross project engineering support as required
RMIT University, Melbourne
Game Design Industry Mentor; Semester 2, 2018
- Mentor final year students in the development and production of their final portfolio project
- Coding mentor for more advanced programming teams
- Assignment marking
- Technology support for teams struggling with the coding component of the project
- Guest lecturing
Electronic Arts, Austin, USA
Software Engineer (SEII & SEIII), April 2015 – July 2017
- Development of game play features on the client
- Server feature development and refactoring (including unit and integration testing)
- Live service monitoring and maintenance
- Cross location engineering pod Lead (while Lead was on Sabatical)
- Area ownership: Tools and Telemetry
- Legacy code optimisation
- Managing and developing cross location relationships and communication pathways
- Scrum Participation
- Bug Fixing and QA liaison
Gameloft, New Orleans, USA
Gameplay Engineer, August 2014 – April 2015
- Legacy application hardware compatibility
- Legacy application profiling and optimization
- Responsibility for the technical development of game play features
- Rapid prototyping
- Tools development
KIXEYE, Brisbane
Gameplay Engineer, October 2012- July 2014
(Associate Gameplay Engineer, October 2012 – July 2013)
- UI Programming
- Spearheaded the development of a dynamic, cross-platform, data driven UI framework
- Management of game features across disciplines
- Responsibility for the technical development of game play features
- Client Porting
- Scrum Participation
- Bug Fixing and QA liaison
- Audio programing
- Voice Acting
TSWG Financial Services ICT, Brisbane
.Net Developer; February, 2012 – October 2012
Development and release of high, to medium, profile client facing online and mobile banking solutions.
- Software development (C# .Net, SQL, JavaScript, HTML, CSS)
- Tool development (C#, Batch)
- Bug fixing
- Deployments
- Scrum Participation
- Documentation
RMIT University, Melbourne
Computer Science Tutor; Semester 1 and 2, 2011
2011 Semester 2 – Tutor, Lab Assistant; Programming 2 (Java)
2011 Semester 1 – Tutor, Lab Assistant; Programming 2 (Java) and
Lab Assistant, Mobile Application Development (J2ME).
- Delivery of tutorials and/or lab sessions.
- Assignment marking and feedback.
- Respond to, and assist with, student enquiries.
Game Studio Tutor; Semester 1, 2009 – Semester 1, 2011
2011 Semester 1 – Design and Art Tutor, Lab Assistant; Games Studio 1
2010 Semester 1 – Design and Art Tutor, Lab Assistant, Relief Programming Tutor; Games Studio 1
2009 Semester 2 – Head Tutor and Guest Lecturer; Games Studio 2
2009 Semester 1 – Design and Art Lab assistant; Games Studio 1
- Development of tutorial content and notes based on a list of defined learning outcomes.
- Assignment marking and feedback.
- Maintenance of course records.
- Delivery of tutorials and lab sessions.
- Respond to, and assist with, student enquiries.
MyMac, Northland, Melbourne
Retail Sales (Christmas Casual); November, 2011 – February, 2012
- Sales Processing, including cash handling, eftpos and credit card transactions.
- On the spot technical support.
- Product advice and information.
- Service requests and returns processing.
- Other duties as required.
Victorian Council of Social Service, Melbourne
Publications and Web Officer; 2008 – 2009
VCOSS website development and maintenance.
- Development of new websites for project contracts.
- Development of VCOSS e-resources.
- The layout and graphic design for all external and many internal publications, including: reports, books, flyers, postcards, tablecloths, brochures, banners etc.
- Graphic design and layout for the academic journal “Just Policy”.
- Management of the VCOSS Newsletter, “Noticeboard,” including article sourcing, timeline management etc.
- Migration of Noticeboard to an e-bulletin.
- Establishment of an organisational style guide.
- Front line IT support and basic system and infrastructure maintenance.
- IT contractor liaison.
ACT Council of Social Service, Australian Capital Territory
Varied Roles: Publications and Membership Officer, Resource Officer, ACTCOSS Office Manager, Administrative Assistant, Communications Assistant (Website); 2004 – 2008