Public Speaking
If you are interested have collected a playlist of my recorded public speaking events here.
- Game Connect Asia Pacific (GCAP), ‘Engineering to Empower: Code that empowers content creation’ with Kevin Stoker, October 2023.
- PAX AUS, ‘Accessibility Panel’ [Panel], October 2022
- Game Connect Asia Pacific (GCAP), ‘Lessons from the Trenches’ [Panel], October, 2022
- Technically Games Conference, Speaker, November, 2021
- Developing Gender Systems: Techniques for making your game inclusive for everyone (slides)
- Technically Games Conference, MC & Speaker, November, 2020
- FRIDAY LATES: LOCAL HEROES OF GAMING, National Film and Sound Archive, Canberra, November 22, 2019
- Festival of Ambitious Ideas: Female Innovators, Canberra, 2019
- RMIT University, ‘The Technology of Publishing a Game’ & ‘Introduction to Improving Performance in Unity’, Games programming students, Melbourne, 2019;
- PAX AUS, ‘Utopia // Dystopia: Environment-Driven Storytelling’ [Panel], October 2018
- Game Connect Asia Pacific (GCAP), October 2018
- ‘Lessons in Technomancy: Using code generation in a dynamic data system to build flexible and stable games fast.’ (Slides uncompressed, compressed) (Recording)
- ‘Pixels and Words: Lessons in Building Interactive Narrative Systems’, with Blair Leggett (Recording)
- ‘Game Development Architecture Roundtable’
- ‘Developer Lightning Talks’ Keynote, Moderator Tony Albrecht, myself with Rob Davis , Saf Davidson, Nick Suttner, Jean Leggett , Keith Fuller & Kate Edwards (Recording)
- RMIT University, ‘Tips and Tricks for Improving Performance in Unity’, Games design students, Melbourne, 2018;
- New Zealand Game Developers Conference (NZGDC), August, 2018
- Architecting for Live Service Games on Mobile (Slides)
- Game Romances: More than Just Heart Icons [Panel]
- Global Game Jam 2018 Melbourne Location Keynote, “The Games that could be…”, January, 2018
- Game Connect Asia Pacific (GCAP), ‘Don’t be THAT Programmer: Engineering for quality and maintainability’, October, 2017 (Slides) (Recording)
- #SheMakesGames Keynote, ‘From the Impossible to the Inevitable’, October, 2017 (Slides)
- Connect Expo, ‘Engineering for longevity in a mobile world’, Melbourne, 2017;
- RMIT University, ‘A Journey from Student to Professional Developer’, final year games students, Melbourne, 2017;
- RMIT University, ‘The Technology of Publishing a Game (a.k.a. stuff I wished I knew)’, Games programming students, Melbourne, 2017;
- Louisiana State University, ‘The Game Production Life Cycle’, Computer Science Students, Louisiana, 2016;
- NOLA Game Developers Meetup, ‘Unity tips and tricks, as well as an overview on data driven development’, (Slides) 2015;
- NOLA WIT, St Paddy’s Game Dev Shindig, 2015;
- Global Game Jam at Louisiana State University, ‘Jamming with Unity’, 2015 (Slides); and
- Wizard World Comic Con New Orleans, ‘Meet Gameloft New Orleans’, 2015.
Media
- ABC Radio Canberra, with Ross Solly, Loot boxes and gambling mechanics in games, 12 December 2022
- ABC Adelaide, Drive Program, Games and the 50th Anniversary of Pong, 28 November 2022
- ABC Radio Canberra, Afternoons with James Vyver, Cult of the Lamb and The Australian Game Industry, 22 August 2022
- ABC Radio Darwin, Drive with Liz Trevaskis, Simulation Games, 8 August 2022
- ABC Radio Canberra, Afternoons with Georgia Stynes, 28 Feb 2022, Playing games with the Family/Kids
- ABC Radio Canberra, Drive with Anna Vidot, 14 December 2021, The Australian Games Industry and the Australian game development industry survey.
- ABC Radio Canberra, Mornings with Adam Shirley, 5 November 2021, Neopets and Nostalgia Games
- ABC Radio Canberra, Mornings with Adam Shirley, 31 August 2021, Online Gaming Time Restrictions for minors in China.
- ABC Radio Canberra, Afternoons with Georgia Stynes, 9th August 2021, Digital communication platforms and safety with kids.
- ABC Radio Canberra, Breakfast with Adam Shirley, 9 July 2021, The World of Warcraft Corrupted Blood Incident and pandemic behaviour modelling.
- ABC Radio Canberra, Afternoons, 28th Jan 2021, Interview on Getting into Games
- ABC Darwin, Afternoons with Mikaela Simpson, Interview on Wholesome games, 9 June 2020
- ABC Darwin, Afternoons with Mikaela Simpson, Interview on Games in a time of crisis, 7 April 2020
- 2CC Canberra Afternoon Show, Interview on Games in a time of crisis, 7 April 2020
- “Gaming campaign getting people playing together while staying apart”, Canberra Times, 7 April 2020
- “The 2019 Gender Equality InGames List”, InGames, 20 November 2019;
- ABC Radio Canberra, Afternoons with Paula Kruger, 18th November 2019, (Interview starts at around 1:07);
- “When storytelling meets technology” [Print Cover story], Canberra City News, September 26, 2019;
- “Anna and the games people play”, Canberra City News, September 25, 2019;
- “Game Masters: five decades of video game history”, Her Canberra, September 19, 2019;
- ‘“I’ve seen sleep disorders, chronic stress fatigue, dissolved relationships, broken marriages…”‘, Game Industry Biz, October 2018;
- ‘Anna Tito On Learning Game Development And Beyond‘ SAM JARMAN, October 2018;
- MCV Pacific Women in Games List, ‘Women In Games: Anna Tito‘, ‘The 2018 Women In Games Awards presented by Xbox finalists‘, ‘The 2018 Women In Games List‘, July 2018;
- ‘Melbourne’s Girl Geek Academy announces first all-women video game making hackathon’, Anthill, March 2018;
- Named one of 2015 ‘Forbes 30 under 30 in Games‘ ;
- Named one of Develop Magazine’s ‘2014 30 Under 30 Developers for the brightest emerging talent in games‘;
- Named by Pollenizer as one of ‘Australia’s Top 50 Female Programmers‘, March 2014;
- ‘The big list of female programmers in Australia‘, Pollenizer;
- ‘Three Aussie women nominated for international game award‘, The Sydney Morning Herald, 21 March 2014;
- ‘Three Australians Were Just Nominated In Microsoft’s Women In Gaming 2014 Awards‘, Kotaku , 6 March 2014;
- ‘Anita Sarkeesian, more up for nominations at Women in Gaming Awards‘, Gamasutra, 19 March 2014
- ‘GDC 13: Women in Gaming Awards honours developers‘, Develop Magazine, 29 March 2013;
- ‘Getting a Game Design Education in Australia’, James O’Connor, Hyper Magazine, Issue 228, October 2012. page 70-75 ; and
- ‘Split Screen: Looking to the future‘, Sydney Morning Herald, August 2011.
GAME REVIEWS & PODCASTING
Podcasts:
- Yet Another Programming Podcast (YAPP), Game Development with Anna Tito
- GameTaco Episode 34: Where We’re Tired
- GameTaco Episode 33: Post Freeplay
- GameTaco Episode 32: A New Taco Ingredient
- GameTaco Episode 31: Alwa-ays
Reviews:
- MythiC Review: D&D Daggerdale, August 2011, GameTaco.net
- MythiC Review: Fancy Pants Adventures, August 2011, GameTaco.net